[Textures] Graphics support
Bruno Voisin
bvoisin at me.com
Thu Sep 24 06:28:27 EDT 2009
Le 23 sept. 2009 à 18:46, Frank STENGEL a écrit :
> I don't know when this appeared in 2.2.0, but Textures 2.2 has
> proper scaling and rotating support. What I mean is that things like
> \scalebox{2}{AAA} and \rotatebox{45}{ABC} work as expected (as far
> as I remember, one had to look at the print version in Classic
> Textures to see the result of such commands)
As far as I remember, that used to work at some point in Classic
Textures for included files when the graphicx package and syntax were
used, not graphics. By this I mean \includegraphics[scale=2]
{myfile.eps} worked but not \scalebox{2}{\includegraphics{myfile.eps}}.
This is largely defined by textures.def, the Textures driver file for
the graphics/x and color packages. It's not been updated for ages.
As for OS X Textures, I imagine this may be related to the addition in
b10 of scaling support for PDF illustrations.
> Now, I wonder how this happens: is there a way to inject raw
> postscript or pdf in a page?
In Classic Textures, there used to be two specific kinds of
\special's, postscript and rawpostscript, for including literal PS
code, bracketed or not within save and restore instructions,
respectively. I can't tell more as I've never used this myself. And
yes, it was only visible in printed output, of course.
Attached is an extract of the Textures 2.0 manual (obtained, with
significant loss of quality (fonts, pictures, etc.), by converting the
DVI guide on the Classic Textures CD to PDF).
Bruno Voisin
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