[Mac OS X TeX] Some graphics questions

jhgowen at mac.com jhgowen at mac.com
Thu Nov 29 18:53:21 EST 2001

On Friday, November 30, 2001, at 04:34  am, Charles Bouldin wrote:

> I am using both TeXShop and Tom Kiffe's BBEdit<>teTeX plugins and it 
> all works  well. I have a couple of questions about graphics, however.
> Partly due to inertia, but mostly due to the need for compatibility 
> with non-Mac collaborators, I prefer to stick with .ps and .eps based 
> files and graphics whenever I can.
> My preferred method for producing .eps files is to use the MacOS X 
> printer driver and a selected postscript printer to make a .ps file and 
> then use ps2epsi to convert that to a .eps file. (Note, to use the unix 
> tool ps2epsi, you have to first convert the file to unix lf line 
> terminators via BBEdit or other tool). This seems to work well and 
> produce files that work on my Mac and on other machines such as SGI. 
> Questions:
> How are people on this list producing graphics that give a good preview 
> and are portable across platforms?
> At home I don't -have- a postscript printer, and I haven't been able to 
> fool the printer driver into making postscript for me. Anyone know a 
> trick to produce postscript output when you don't have a postscript 
> printer hooked up?

GraphicConverter (carbon shareware) will convert graphics files to eps. 
OS X demands that you use the extension epsf, but apart from that, it 
works very well for me.I also collaborate with Linux-using people,and 
journals tend to want eps versions of figures, not pdf.


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